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| bool | BMP::save (const std::string &filename, const Image &source, bool ignoreSize=false) |
| | Save an Image to a BMP file.
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| bool | BMP::save (const std::string &filename, uint32_t w, uint32_t h, const std::vector< float > &data, uint8_t iComponentCount=3, bool ignoreSize=false) |
| | Save raw floating-point component data to a BMP file.
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| bool | BMP::save (const std::string &filename, uint32_t w, uint32_t h, const std::vector< uint8_t > &data, uint8_t iComponentCount=3, bool ignoreSize=false) |
| | Save raw 8-bit component data to a BMP file.
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| Image | BMP::load (const std::string &filename) |
| | Load a BMP file into an Image.
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| void | BMP::blit (const Image &source, const Vec2ui &sourceStart, const Vec2ui &sourceEnd, Image &target, const Vec2ui &targetStart, bool skipChecks=false) |
| | Copy a rectangular region from source to target (blit).
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